Obsidian is looking for a VFX Artist intern to join us for our Obsidian University Internship Program and help make our next world-class role-playing game.
Work with artists and designers to add enchanting effects to the world of our next big game. Spend the summer learning with other RPG and video game enthusiasts while working side-by-side with our world-class developers. You can help build fantastic worlds and contribute to the next great Obsidian Entertainment title.
Contribute to in-game VFX including character, weapon, environment, and destructive events
Work closely with art leads to ensure visual targets are met and stylistically consistent
Communicate with artists, designers, and programmers to work through artistic and technical endeavors
Work with real-time materials
Develop skills to navigate VFX production pipelines
Experience with real-time particle editing in Unreal Niagara
Strong critical problem-solving skills
Fluent knowledge in a 3D content creation package (Maya, 3ds Max, etc.)
Dynamic VFX Materials creation experience on Unreal 5
Knowledge of blueprint creation in Unreal 5
Animation experience
Knowledge of texture creation through Substance 3D Designer
Experience with effects in Houdini or EmberGen
Experience creating volumetric materials/effects
A web portfolio that demonstrates a proficiency in real time particle creation
Any pre-rendered VFX work
Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees.
Please, no phone calls or drop-ins. We only accept electronic applications.
The estimated base pay range for this role is:
Applications will close on Friday, January 29th at 5:00 pm PST.